One day one deck nº1: Tupdogs

Dear Methuselah!

I’m gonna start a new serie of posts in which will talk about one different archetypes every time.

The tupdogs deck is one of the most feared in the game wherever it goes, because its huge destructive hability. It is a short-term deck, that means that you will live fast, die young and leave many bodies along the way (beautiful or not).

The first thing to talk about is the tupdog itself, vampire of capacity one with unique characteristics. It burns at the end of the minion phase, so it will only last one turn. He is a slave of the Tremere Antitribu, Visceratika’s cards cost him one less blood, and finally, he can enter combat with a minion as a D action.

This turns the tupdog into a very offensive vampire, has a practically unstoppable combat block and on the other hand, as he will die at the end of the turn, we don’t care (almost!) whatever happens to him.

The usual combat cards are:

Torn signpost – Strenght of 3
Brick by brick – Set the range (short). Alternatively, maneuver and 2R
Raking talons – Aggravated hand
Immortal grapple – To avoid combat ends
Lead Fist – Strike: hand +2 (with possible press)
Stonestrengh and Rockheart – Prevention / Press

As you can see, with three of the cards you can already do a lot of damage to almost anyone. The prevention can be used to continue pressing without going to torpor or to play an As the crow and continue acting (bleed or dive bomb for example).

Another card that is not negligible is the Voices of the castle, which gives +1 intercep or reduces a bleed by 2.

Finally, a great new addition is the Unleash de hounds, from +1 to bleed.

Tips for playing with Tupdogs:
The real difficulty lies in being aware that you are going to play between 10 … 12 … 15 actions and then you are dead. Playing with tupdogs is a very wild time trial and you cannot afford to let others set the pace of the game.

Tips for playing against Tupdogs:
Have the Tupdog divert his attention to another side of the table. Let his predator put pressure on him and then rescue him. There is one thing that is usually true … The Tupdog cannot usually fight against the entire table at the same time. Another option is to take several vampires at once (if it can be at the same time as other players better). Talk to your allies. Use time in your favor and you will see how the Tupdog dies alone.

  • An example of a Tupdog deck:
    Deck Name: Tupdog
    Description: Rush
    Crypt (30 cards; Capacity min=1 max=4 avg=3.)
    1x Ember Wright 3 aus dom Tremere antitribu:3
    1x Janine 4 aus dom tha Tremere antitribu:4
    2x Keith Moody 3 DOM Tremere antitribu:4
    1x Mosfair 4 cel dom tha Tremere antitribu:4
    1x Saiz 3 aus dom Tremere antitribu:3
    24x Tupdog 1 POT VIS Gargoyle:3
    Library: 90 cards
    Master (11 cards)
    1x Effective Management
    3x Fame
    1x Infernal Pact
    1x Information Highway
    1x Secure Haven
    1x University Hunting Ground
    1x Yawp Court
    2x Dreams of the Sphinx
    Action (9 cards)
    3x Govern the Unaligned
    3x Graverobbing
    3x Dive Bomb
    Action Modifier (9 cards)
    5x As the Crow
    1x Skin of the Chameleon
    2x Unleash the Hounds
    1x Conditioning
    Combat (52 cards)
    9x Immortal Grapple
    6x Lead Fist
    11x Raking Talons
    4x Rockheart
    7x Stonestrength
    7x Torn Signpost
    8x Brick by Brick
    Equipment (1 cards)
    1x Codex of the Edenic Groundskeepers
    Reaction (7 cards)
    4x Voices of the Castle
    2x Deflection
    1x Delaying Tactics
    Event (1 cards)
    1x Uncoiling, The

Tomorrow I will talk you about another archetype: The Ventrue Lawfirm!

Author: Gatocion

Leave a Reply

Your email address will not be published. Required fields are marked *